Add cash tournaments to your game.
Increase revenue and engagement for your game.
Triumph.present()
Competition creates dedicated players
For each player who plays a tournament:
minutes longer session time
Lower churn
avg. Monthly Revenue generated
Estimate your revenue:
$4,524.86/mo
Present popup
Triumph.present()
Start Game
func triumphGameDidStart() {
// TODO: start your game!
startYourGame()
}
Report Result
Triumph.gameOver(score: gameScore)
Build with simplicity in mind
Free to integrate
Headless integration
Managed Backend
Under 40 megabytes
Real stakes enhances your existing monetization
and outperforms it
Ads
Small amount of revenue per user
Substantially increases churn
Players hate it
‘$2.99’ eliminate ad option caps out
In-app purchases
Dependent on the game
Comes from power users
Pay to win defeats purpose
Real Stakes games
Power users will opt in
Substantially increase in player engagement/ creates power users
Substantial increase in revenue
Can coexist with other monetization
Features players love and trust
Players everywhere of all ages can play for free - the SDK will check if someone is eligible to deposit automatically (location & age)

— Leaderboards
— Play real people
— Great Matchmaking
— Match Replays